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XIV Dev Wiki

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For agents: XIV Dev Wiki: community documentation of FFXIV game data internals, including the visual effects (VFX/AVFX) system and related file structures.

ffxivvisual effectsavfxgame datamodding reference

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llms.txt
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Documentation and reference · Gaming
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Documentation: developer or product docs worth reading, nothing to call
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The beginning of the file, from our validated copy saved 2026-10-24T13:47:05.728Z. Cached copy · Source on xiv.dev

# XIV Dev Wiki

## XIV Dev Wiki

- [Welcome](https://xiv.dev/readme.md)
- [Community Projects](https://xiv.dev/community-projects.md): Various open source resources and projects
- [Visual Effects](https://xiv.dev/game-data/visual-effects.md): Documentation for the VFX system used by FFXIV
- [AVFX Files](https://xiv.dev/game-data/visual-effects/avfx-files.md): This page contains the file structure itself. What each of the structures listed here are used for can be on other pages.
- [Global Parameters](https://xiv.dev/game-data/visual-effects/global-parameters.md)
- [Schedulers](https://xiv.dev/game-data/visual-effects/schedulers.md)
- [Particles](https://xiv.dev/game-data/visual-effects/particles.md)
- [Emitters](https://xiv.dev/game-data/visual-effects/emitters.md)
- [Timelines](https://xiv.dev/game-data/visual-effects/timelines.md)
- [Effectors](https://xiv.dev/game-data/visual-effects/effectors.md)
- [Binders](https://xiv.dev/game-data/visual-effects/binders.md)
- [Object Life](https://xiv.dev/game-data/visual-effects/object-life.md)
- [File Formats](https://xiv.dev/game-data/file-formats.md): Documentation for files located within the games internal filesystem.
- [Excel](https://xiv.dev/game-data/file-formats/excel.md): Excel is a binary data format for storing relational data. Contains info for EXL, EXH and EXD files.
- [Character Data Files](https://xiv.dev/game-data/character-data-files.md): Contains information about files that are specific to each character.
- [Character Creator Preset](https://xiv.dev/game-data/character-data-files/ffxiv_chara_xx.md)
- [Character data folder](https://xiv.dev/game-data/character-data-files/ffxiv_chr_folder.md)
- [Chat Log (.log)](https://xiv.dev/game-data/character-data-files/ffxiv_chr_folder/chat-log-.log.md)
- [ZiPatch](https://xiv.dev/data-files/zipatch.md): ZiPatch(.patch) is a file format used to update online games made by SQEX.
- [SQPK](https://xiv.dev/data-files/zipatch/sqpk.md)
- [SqPack](https://xiv.dev/data-files/sqpack.md): Everything SqPack: indexes, dat files
- [Packet Structure](https://xiv.dev/network/packet-structure.md): Game packet structures
- [Channels](https://xiv.dev/network/channels.md): A channel is a specific connection to a game server: lobby, chat and world.
- [Ping](https://xiv.dev/network/ping.md): Internal ping calculation
- [Actions](https://xiv.dev/game-internals/actions.md)
- [Animation Lock](https://xiv.dev/game-internals/actions/animation-lock.md): Animation lock is an internal timer that player has to wait certain amount of time before they are allowed to use any actions.
- [World](https://xiv.dev/game-internals/world.md)
- [Coordinate System](https://xiv.dev/game-internals/world/coordinates.md)
- [Weather](https://xiv.dev/game-internals/world/weather.md)
- [RSV](https://xiv.dev/game-internals/rsv.md): RSV is a placeholder value used for masking the actual value until the player is actually zoned in.
- [RSF](https://xiv.dev/game-internals/rsf.md)
- [SqexArg](https://xi
…

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