sollumz.org valid
Sollumz
Their llms.txt
The beginning of the file, from our validated copy saved 2026-10-23T19:39:37.150Z. Cached copy · Source on sollumz.org
# Sollumz
## 2.9 (Latest)
- [Welcome](https://docs.sollumz.org/readme.md)
- [Features](https://docs.sollumz.org/features.md)
- [Installation](https://docs.sollumz.org/getting-started/installation.md)
- [Creating Your First Asset](https://docs.sollumz.org/getting-started/creating-your-first-asset.md)
- [FAQ](https://docs.sollumz.org/support/faq.md): Frequently Asked Questions
- [Getting Help](https://docs.sollumz.org/support/getting-help.md)
- [Files not supported by Sollumz](https://docs.sollumz.org/support/files-not-supported-by-sollumz.md): Not every file type found in GTA is supported by Sollumz.
- [Creating Static Meshes](https://docs.sollumz.org/tutorials/creating-static-meshes.md)
- [Creating Static Collisions](https://docs.sollumz.org/tutorials/creating-static-collisions.md): Game Collisions are stored in the Static Collisions (.ybn) file format. Creating Collisions in Sollumz is very straight forwards.
- [Creating Interiors](https://docs.sollumz.org/tutorials/creating-interiors.md)
- [Picking a building](https://docs.sollumz.org/tutorials/creating-interiors/picking-a-building.md)
- [Importing from CodeWalker](https://docs.sollumz.org/tutorials/creating-interiors/importing-from-codewalker.md)
- [Planning](https://docs.sollumz.org/tutorials/creating-interiors/planning.md)
- [🏠📐 Modelling](https://docs.sollumz.org/tutorials/creating-interiors/modeling.md)
- [Texturing](https://docs.sollumz.org/tutorials/creating-interiors/texturing.md)
- [Collisions](https://docs.sollumz.org/tutorials/creating-interiors/collisions.md)
- [Creating ytyp](https://docs.sollumz.org/tutorials/creating-interiors/create-ytyp.md)
- [Export from Blender](https://docs.sollumz.org/tutorials/creating-interiors/export-blender.md)
- [Creating ymap](https://docs.sollumz.org/tutorials/creating-interiors/create-ymap.md)
- [Creating Props](https://docs.sollumz.org/tutorials/creating-props.md): Props are simply just entities or models that can be reused and placed multiple times to detail an area or scene.
- [Setting Up Sollumz Shaders](https://docs.sollumz.org/tutorials/creating-props/setting-up-sollumz-shaders.md)
- [Converting To Drawable](https://docs.sollumz.org/tutorials/creating-props/converting-to-drawable.md)
- [Creating the Archetype (.ytyp)](https://docs.sollumz.org/tutorials/creating-props/creating-the-archetype.md): TODO
- [Creating Vehicles](https://docs.sollumz.org/tutorials/creating-vehicles.md): In this crash course tutorial, you are going to learn how to create a vehicle using a vanilla GTAV vehicle as a base. A basic knowledge of RAGE engine is nice to see.
- [Setting Up the Model and Materials](https://docs.sollumz.org/tutorials/creating-vehicles/setting-up-the-model-and-materials.md)
- [Positioning Bones](https://docs.sollumz.org/tutorials/creating-vehicles/positioning-bones.md)
- [Vertex Groups, Hierarchy, and Armature](https://docs.sollumz.org/tutorials/creating-vehicles/vertex-groups-hierarchy-and-armature.md)
- [LOD Assignment](https://docs.sollumz.
…
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