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BLOCKLORE

Web-based infinite canvas for multimodal AI creation: put scripts, storyboards, shots, and edits on one executable canvas and run image / video / audio generation against natively integrated models, with credit-based billing. Operated by Metaking Studios OU.

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# BLOCKLORE

> Web-based infinite canvas for multimodal AI creation: put scripts, storyboards, shots, and edits on one executable canvas and run image / video / audio generation against natively integrated models, with credit-based billing. Operated by Metaking Studios OU.

Prefer public docs and UI labels over reverse-engineering private APIs.

## What is BLOCKLORE

Infinite canvas + node-based workflows + AI image / video generation + video analysis and storyboarding. Upload assets, connect, click to generate—every step in between lands on the canvas, ready to adjust, reuse, and export.

## What you can make

- **Images**: Text-to-image and reference-driven generation on canvas nodes, plus editing tools such as background removal and relight where the model supports them.
- **Video**: Text-to-video, image-to-video, first/last-frame control, reference video, and extend or edit passes — each as a node you can rerun.
- **Audio**: Speech, music and voice nodes, with library pickers, so a cut arrives with sound instead of waiting on another tool.
- **Video editor**: A multi-track timeline for stitching, layering, subtitles and transitions, exporting to your computer or back onto the canvas.

## How BLOCKLORE differs from a stack of separate tools

- **Infinite canvas**: React Flow node workflows with type-checked links
- **Unified model layer**: Image / video / audio generation, all through BLOCKLORE
- **Cloud assets**: Results become assets automatically, stored in OSS, ready to reuse and export

## Product capabilities (summary)

- Image generation and editing on canvas nodes (text-to-image, reference, tools such as remove-bg / relight where enabled).
- Video generation: text-to-video, image-to-video, first/last frame, reference video, extend and edit flows.
- Audio: speech / music / voice nodes and related library pickers.
- Workflow: infinite canvas, connections, director stage, storyboard/script tables, templates, community publish.
- Billing: subscription plans, credit packs, team seats; failed generation refunds per published FAQ.

## Docs

- [User guide overview](https://blocklords.ai/en/docs): annotated index of every chapter below.
- [Getting started](https://blocklords.ai/en/docs/getting-started)
- [Account and workspace](https://blocklords.ai/en/docs/account-workspace)
- [The infinite canvas](https://blocklords.ai/en/docs/infinite-canvas)
- [Adding nodes](https://blocklords.ai/en/docs/add-nodes)
- [The generator bar](https://blocklords.ai/en/docs/generator-bar)
- [Text nodes](https://blocklords.ai/en/docs/text-nodes)
- [Image nodes](https://blocklords.ai/en/docs/image-nodes)
- [Video nodes](https://blocklords.ai/en/docs/video-nodes)
- [Audio nodes](https://blocklords.ai/en/docs/audio-nodes)
- [Connections and workflows](https://blocklords.ai/en/docs/connecting-workflows)
- [References and @ mentions](https://blocklords.ai/en/docs/references-and-mentions)
- [Video editor](https://blocklords.ai/en/docs/video-compose)
- [Director Stage](htt
…

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