# Skyblivion > Skyblivion is an unofficial volunteer project that aims to remake Oblivion in the Skyrim engine for free > Generated by All in One SEO Pro v5.0.3, this is an llms.txt file, used by LLMs to index the site. ## Sitemaps - [XML Sitemap](https://skyblivion.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Pages - [Home](https://skyblivion.com/): Skyblivion is a volunteer-based project by the TESRenewal modding group aims to remake Oblivion in the Skyrim engine - [Privacy Policy](https://skyblivion.com/privacy-policy/): Skyblivion is a free, unofficial, volunteer-run project. We are not a company and we do not sell anything. This policy explains what information skyblivion.com collects when you visit, why, and what you can do about it. 1. Who we are Skyblivion is not incorporated as a separate legal entity. For the purposes of this policy, - [Volunteer](https://skyblivion.com/volunteer/): Relevant experience required. We are unable to train volunteers Please read the detailed information about each department’s requirements by clicking the button below. Read this information Volunteer form Loading... Can’t see the form? Open it on Google Forms - [Press](https://skyblivion.com/press/): Welcome to Skyblivion's Press Kit If you need any additional information posted to this page or would like anything provided in a different format, let us know and we’ll make it available.We aim to bring ​The Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long-time fans of the series. - [360 Gallery](https://skyblivion.com/gallery-360/): Immerse yourself in Skyblivion In this gallery you will find 360° screenshots that immerse you in some of Skyblivion's most exciting locations—look around and enjoy this preview of our entirely remade Cyrodiil. Be sure to check back again soon as the gallery is updated! NOTE: Weathers, lighting and LOD are NOT final and are subject - [The Team](https://skyblivion.com/the-team/): Meet the team bringing Skyblivion to you Our team consists of 1854 active volunteers with unique talents and skills! Want to join us? Department Leads Sleme Website Sleme YouTube Sleme Discord No feeds listed yet KraftyTom Website KraftyTom Bluesky KraftyTom X KraftyTom Instagram KraftyTom YouTube KraftyTom Nexus KraftyTom Twitch KraftyTom Discord Evan Website Penrutet Website - [Interactive Map](https://skyblivion.com/map/): Cyrodiil's Worldspace Since 2017, we have been dedicated to recreating the entirety of Cyrodiil's worldspace from scratch. We invite you to enjoy this interactive look at our complete remake of Cyrodiil. From the ice-capped peaks of the Jerall Mountains in the north to the sand-swept beaches of the Gold Coast in the south, the entire - [Frequently Asked Questions](https://skyblivion.com/faq/): Looking for answers? Then you are in the right place This is an extensive list of our most Frequently Asked Questions. If you have a question then it is most likely listed below. If you don't feel like the answer to your question in here then join our Discord server and ask your question over - [About](https://skyblivion.com/about/): Skyblivion is a volunteer-based project We aim to bring The Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long time fans of the series. We are currently in the process of rebuilding Cyrodiil along with all of its quests, locations and characters into Skyrim: Special Edition. Upon release, Skyblivion - [Gallery](https://skyblivion.com/gallery/): From concept art to screenshots In this gallery you will find all the images Skyblivion has published and maybe some unpublished ones. Be sure to visit again sometime as the gallery is often updated. Special Galleries Comparisons Gallery 360 Gallery Image Gallery If the gallery below does not load correctly please clear your cache and - [Coming Soon](https://skyblivion.com/soontm/): Good things come to those who wait SoonTM - [Thank You](https://skyblivion.com/thank-you/): Your interest in joining the Skyblivion project has not gone unnoticed #WeKnow Go Back - [Comparisons Gallery](https://skyblivion.com/gallery-comparisons/): From Oblivion to Skyblivion In this gallery you will find in-game screenshots that compare Oblivion locations with their remade Skyblivion equivalents—plus some day and night comparisons as well. Be sure to check back again soon as the gallery is updated! NOTE: Weathers, lighting and LOD are NOT final and are subject to change. Comparisons Gallery - [Login Customizer](https://skyblivion.com/login-customizer/): This page is used for Login Customizer plugin. It will not be visible to your readers. Do not delete it. ## Updates - [Content Release I](https://skyblivion.com/update/content-release-1/): Releasing content for Skyblivion is not as easy at it may sound. Assets and mechanics created by the team are usually merged straight into our master build and from the start of the project we didn’t have releasing small pieces of content in mind. - [Newsletter II](https://skyblivion.com/update/newsletter-ii/) - [Newsletter I](https://skyblivion.com/update/newsletter-i/) - [Quest Showcase IV](https://skyblivion.com/update/quest-showcase-iv/): Return to Cyrodiil as you’ve never seen before in the first 15 minutes of Skyblivion, the fan-made free remake of Oblivion in Skyrim’s engine. - [Skyblivion Interactive Map](https://skyblivion.com/update/skyblivion-interactive-map/) - [Quest Showcase III](https://skyblivion.com/update/quest-showcase-iii/): Return to Cyrodiil as you’ve never seen before in the first 15 minutes of Skyblivion, the fan-made free remake of Oblivion in Skyrim’s engine. - [Skyblivion Update II](https://skyblivion.com/update/skyblivion-update-ii/): Since 2016 we’ve been chipping away at a seemingly impossible feat: Remake Oblivion in Skyrim’s engine. Today, we’re less than a year away from achieving that goal. - [Developer Lead Update I](https://skyblivion.com/update/developer-lead-update-1/): Our stance regarding any form of payment for the Skyblivion is very simple, we have no interest in putting our work behind a paywall. We want as many people as possible to enjoy our work and asking money in order to get access to the mod achieves the exact opposite of this - [Creatures of Skyblivion I](https://skyblivion.com/update/creatures-of-skyblivion-1/): Our fantastic creature artist Adam Danby has been hard at work trying to bring this guy back to live. This scary guy will soon be walking the reals of Oblivion again so be sure to keep an eye out on our social media and YouTube channel. - [Developer Lead Update II](https://skyblivion.com/update/developer-lead-update-2/): 2017 has been an amazing year for the project but the way we ended it was simply amazing. We got nominated for the MOTY award early December which was already a big deal for us. Then mid December I get an email saying that out of the 4348 mods on ModDB SKYBLIVION actually made it into the top 100. AMAZING! - [Skyblivion and Textures](https://skyblivion.com/update/skyblivion-and-textures/): I wanted to write a small article about the updated textures I am making for Skyblivion. I cannot write about the textures others have made since I don’t know a lot about them. As you know Oblivion is almost 12 years old at this time and as you can expect, the textures used are really, I MEAN REALLY, below where we want them to be currently. - [Project Dedication](https://skyblivion.com/update/project-dedication/): As most of you know, our dear Rebelzize lost the love of his life on March 8, 2018. Therefore we decided that we dedicate this project to the memory of Jen. - [Developer Update I](https://skyblivion.com/update/developer-update-1/): I was never what one would consider a ‘pc gamer’, especially in my youth, where my experience extended only so far as Oregon Trail. However, as an avid console gamer, there was always something I craved from the games I had. - [Landscaping in Skyblivion I](https://skyblivion.com/update/landscaping-in-skyblivion-1/): ​Like many Elder Scrolls fans, Oblivion was my introduction to the series and RPGs in general. I remember watching my uncle playing for hours on end, until I got my own copy a year or so after release. A lot of it still feels fresh in my mind. - [Developer Update II](https://skyblivion.com/update/developer-update-2/): I remember the Christmas of 2006, i got the Xbox 360 and three fantastic games Dead Rising, Just Cause and The Elder Scrolls IV: Oblivion. I’d been introduced to the Elder Scrolls series a few years before. - [Web Development I](https://skyblivion.com/update/web-development-1/): Finally the new website is live ! The new site has been in the work for some time now and it has been entirely remade from scratch using the old one as inspiration. The main goal of making a new website was to have access to most information in a nice and organized way. - [Landscaping in Skyblivion II](https://skyblivion.com/update/landscaping-in-skyblivion-2/): In this article I’ll talk about the decisions that were made throughout Blackwoods development and the reasons behind them as well as my methods of landscaping. - [Landscaping in Skyblivion III](https://skyblivion.com/update/landscaping-in-skyblivion-3/): Blackmarch (not to be confused with Black Marsh) is new sub-region within Blackwood, for Skyblivion’s new landscapes most of the new regions that neighbors another province will get a Border Gate, just like Skyrim introduced. - [Managing Skyblivion I](https://skyblivion.com/update/managing-skyblivion-1/): Rebelzize is the lead for the Skyblivion project and has been working on Skyblivion since 2013. In this blogpost he will be talking about what goes into managing a project such as Skyblivion and some of the challenges he and the project has faced since its birth. - [Skyblivion Update](https://skyblivion.com/update/skyblivion-roadmap-2023/): Remaking Oblivion in the Skyrim engine is what we set out to do when we started the Skyblivion project. Today we would like to share an exact update on the progress of Skyblivion and what we have left for a 2025 release at the latest. We hope with your support to finish the final steps in completing our dream, maybe even beating our own estimation. - [Quest Showcase II](https://skyblivion.com/update/quest-showcase-ii/): With our planned 2025 release date want to show you some big chunks of the maps and nearby quests in these areas. Despite our progress, we can’t do this alone. ## Dev Diaries - [Delay Announcement](https://skyblivion.com/dev_diary/delay-announcement/) - [Development Diary VI](https://skyblivion.com/dev_diary/development-diary-6/): Oblivion remade in the Skyrim engine. That's the goal we set out to achieve, and after 10 years of hard work, we're almost ready to share it with everyone. - [Development Diary I](https://skyblivion.com/dev_diary/development-diary-1/): This new developer series aims to give you a behind the scenes look at what goes into making a game of this scale in the Skyrim engine, the major milestones we’ve reached, the difficulties of working as volunteers with no additional funding to document the project’s evolution until its final release. - [Development Diary II](https://skyblivion.com/dev_diary/development-diary-2/): Since our last Development Diary, the project has been marching forward and as such, we would like to talk you through some of the progress we have made this last period. - [Development Diary III](https://skyblivion.com/dev_diary/development-diary-3/): Notable updates this period are the recreations of the forts you know and love from Oblivion, the reconstruction of the City of Leyawiin, the recreation of Bravil's interior locations and the reimagining of some of the dungeons that cover Oblivion's map. - [Development Diary IV](https://skyblivion.com/dev_diary/development-diary-4/): Notable updates this period are the reconstruction of the City of Bruma, new Goblin tribes, clothing for the citizens of Cyrodiil, unique weapons, artifacts and much, MUCH more. - [Development Diary V](https://skyblivion.com/dev_diary/development-diary-v/): Oblivion remade in the Skyrim engine. Thats our goal. With our planned 2025 release date we’re showcasing gameplay systems, a part of the world map, a new city, Ayleid dungeons and much more. ## Trailers - [Skyblivion Trailer I](https://skyblivion.com/trailer/skyblivion-trailer-1/): Remaking Oblivion in the Skyrim engine is what we set out to do when we started the Skyblivion project. Making games takes time, this goes double for a volunteer project the size of a AAA game that took a team of fulltime DEVS years to make. - [Skyblivion Teaser II](https://skyblivion.com/trailer/skyblivion-teaser-2/): We have been hard at work these past few years and recently a lot of that work has fallen into place, finally shaping up to what we can call a proper video game. - [Skyblivion Teaser I](https://skyblivion.com/trailer/skyblivion-teaser-1/): As you all know we have all been hard at work these last few months and what better way to show our progress than with a small video.