# LightAct 4 Docs ## LightAct 4 User Docs - [LightAct 4 Documentation](https://docs.lightact.com/readme.md): A user guide on LightAct 4 - [Terminology](https://docs.lightact.com/quick-start/terminology.md): A description of some of the most commonly used terms in LightAct - [User Interface](https://docs.lightact.com/quick-start/user-interface.md) - [Top Bar](https://docs.lightact.com/quick-start/user-interface/top-bar.md) - [Viewport Navigation](https://docs.lightact.com/quick-start/user-interface/viewport-navigation.md) - [Drag & drop](https://docs.lightact.com/quick-start/user-interface/drag-and-drop.md) - [Quick Tips](https://docs.lightact.com/quick-start/user-interface/quick-tips.md) - [Shortcuts](https://docs.lightact.com/quick-start/shortcuts.md) - [Content flow](https://docs.lightact.com/quick-start/overview-of-content-pipeline.md) - [Asking for support](https://docs.lightact.com/quick-start/asking-for-support.md): How to ask for support so that we can quickly help you - [General troubleshooting](https://docs.lightact.com/quick-start/general-troubleshooting.md) - [Switching to LightAct](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/switching-to-lightact.md) - [LightAct for Disguise Operators](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators.md) - [GUI Overview](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/gui-overview.md) - [Content Sequencing](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/content-sequencing.md) - [Content Mapping](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/content-mapping.md) - [Projection Mapping](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/projection-mapping.md) - [LightAct for Pixera Operators](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-pixera-operators.md) - [Video, images and image sequences](https://docs.lightact.com/assets/video-formats-and-codecs.md) - [Notch and TouchDesigner](https://docs.lightact.com/assets/playing-notch-blocks.md) - [Audio files](https://docs.lightact.com/assets/audio-files.md) - [3D models](https://docs.lightact.com/assets/3d-model.md) - [UV Mapping of 3D Models](https://docs.lightact.com/assets/3d-model/uv-mapping-of-3d-models.md): UV unwrapping of 3D models can have significant impact on behaviour, possibilities and performance of your LightAct projects. - [Asset ingestion management](https://docs.lightact.com/assets/asset-ingestion-management.md) - [Asset versioning](https://docs.lightact.com/assets/asset-versioning.md) - [Overview](https://docs.lightact.com/timelines/overview.md) - [Project framerate](https://docs.lightact.com/timelines/project-framerate.md) - [Sections & Markers](https://docs.lightact.com/timelines/sections.md) - [Cue List](https://docs.lightact.com/timelines/cue-list.md) - [Syncing to a timecode](https://docs.lightact.com/timelines/syncing-to-a-timecode.md) - [Overview](https://docs.lightact.com/layers-and-layouts/overview.md): An overview of Layers, Layer Layouts and Variables - [Layers](https://docs.lightact.com/layers-and-layouts/layers.md) - [Stock Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates.md) - [Content Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates.md) - [Audio](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/audio-template.md): Category: Content - [Content input](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/content-input-template.md): Category: Content - [Multi-layer](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/video.md): Category: Content - [Notch](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/notch-layer-template.md): Category: Content - [Video](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/video-1.md): Category: Content - [Generative Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates.md) - [Channel mixer](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/channel-mixer.md): Category: Generative - [Checkerboard](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/checkerboard.md): Category: Generative - [Color grid](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/color-grid.md): Category: Generative - [Gradient](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/gradient.md): Category: Generative - [Mapping ID](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/mapping-id.md): Category: Generative - [Render Time](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/render-time.md): Category: Generative - [Scroll Texture](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/scroll-texture.md): Category: Generative - [Send Texture](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/send-texture.md): Category: Generative - [Solid Color](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/solid-color.md): Category: Generative - [Strobe](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/strobe.md): Category: Generative - [Text](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/text.md): Category: Generative - [Texture to Mapping](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/texture-to-mapping.md): Category: Generative - [Control Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates.md) - [Go to Marker](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/go-to-marker.md): Category: Control - [Go to Section](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/go-to-section.md): Category: Control - [Receive message](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/receive-message.md): Category: Control - [Send DMX](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/send-dmx.md): Category: Control - [Send message](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/send-message.md): Category: Control - [Set Fade](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-fade.md): Category: Control - [Set Timeline State](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-timeline-state.md): Category: Control - [Set Volume](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-volume.md): Category: Control - [User Layer Templates](https://docs.lightact.com/layers-and-layouts/user-layer-templates.md) - [Fast layer workflows](https://docs.lightact.com/layers-and-layouts/fast-layer-workflows.md) - [Fade in and Fade out](https://docs.lightact.com/layers-and-layouts/fade-in-and-fade-out.md) - [Cross-fade](https://docs.lightact.com/layers-and-layouts/cross-fade.md) - [Curve Editor](https://docs.lightact.com/layers-and-layouts/curve-editor.md) - [Layer Connections](https://docs.lightact.com/layers-and-layouts/layer-connections.md) - [Layer Layouts](https://docs.lightact.com/layers-and-layouts/layer-layouts.md) - [Nodes](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes.md) - [Node Connections](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/node-connections.md) - [Node Action Flow](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/node-action-flow.md) - [Order of Node Execution](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/order-of-node-execution.md) - [Texture Processing](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing.md) - [LUT](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/lut.md) - [Luma Key](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/luma-key.md) - [Rotate](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/rotate.md) - [Computer Vision](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision.md) - [Optical Flow](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/optical-flow.md) - [Find Blobs](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/find-blobs.md) - [Mog2 Background Subtraction](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/mog2-background-subtraction.md) - [Combine](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/combine.md) - [Convert CV Color](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/convert-cv-color.md) - [Subtract](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/subtract.md) - [Variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables.md) - [Layer variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/layer-variables.md) - [Global variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/global-variables.md) - [Variable management](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/variable-management.md) - [Variable groups](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/variable-groups.md) - [Node reference](https://docs.lightact.com/node-reference/node-reference.md) - [Layout nodes](https://docs.lightact.com/node-reference/node-reference/layout-nodes.md) - [Lifeline and actions](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category.md) - [Tick](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/on-layer-tick.md) - [On Begin](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/on-layer-begin.md) - [On End](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/on-layer-end.md) - [Sequence](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/fork.md) - [On shutdown](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/on-shutdown.md) - [Key up/down](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/key-down.md) - [Switch case](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/switch-case.md) - [Run once](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/run-once.md) - [Run every](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/run-every.md) - [Delayed tick](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/delayed-tick.md) - [Cycle](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/cycle.md) - [For loop](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/for-loop.md) - [Foreach](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/foreach.md) - [Run on marker](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/run-on-marker.md) - [Go to marker](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/go-to-marker.md) - [Go to section](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/go-to-section.md) - [Go to landmark](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/go-to-landmark.md) - [Set layer state](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/set-layer-state.md) - [Get device status](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/get-device-status.md) - [Set device status](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/set-device-status.md) - [Get timeline state](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/get-timeline-state.md) - [Set timeline time](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/set-timeline-time.md) - [Timeline time](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/get-timeline-time.md) - [Set timeline state](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/set-timeline-state.md) - [Timeline play](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/set-timeline-play.md) - [Color to texture](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/color-to-texture.md) - [On project loaded](https://docs.lightact.com/node-reference/node-reference/layout-nodes/lifeline-and-actions-node-category/on-project-loaded.md) - [Texture generators](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-generators-node-category.md) - [String to texture](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-generators-node-category/string-to-texture.md) - [Texture label](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-generators-node-category/texture-label.md) - [Color grid](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-generators-node-category/color-grid.md) - [Checkerboard](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-generators-node-category/checker-board.md) - [Texture Gradient](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-generators-node-category/gradient.md) - [Texture processing](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category.md) - [Texture warp & blend](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-warp.md) - [Texture blend](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-blend.md) - [Edge detection](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-sobel-ed.md) - [Texture invert](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-invert.md) - [Texture channel multiply](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-channel-multiply.md) - [Texture resize](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-resize.md) - [Texture flip](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-flip.md) - [Texture Blur](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-blur.md) - [Texture Modify](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-adjust.md) - [To equirectangular map](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/cube-map-to-equirectangular-map.md) - [Texture rotate](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-rotate.md) - [To cube map](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/to-cube-map.md) - [Texture crop](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-crop.md) - [Texture mask](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-mask.md) - [Texture softedge](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-softedge.md) - [Texture perspective warp](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-warp-perspective.md) - [Texture mesh warp](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-warp-mesh.md) - [Texture Luma Key](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-luma.md) - [Texture LUT](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-lut.md) - [Texture distort](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-distort.md) - [Texture Chromakey](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-chromakey.md) - [Texture scroll](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-scroll.md) - [Texture swap](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-swap.md) - [Texture erode](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-erode.md) - [Texture channel mixer](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-channel-mixer.md) - [Vignette](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/vignette.md) - [Add frame delay](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/add-frame-delay.md) - [Lens distort](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/lens-distort.md) - [Texture to Monochrome](https://docs.lightact.com/node-reference/node-reference/layout-nodes/texture-processing-node-category/texture-to-monochrome.md) - [Computer vision](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category.md) - [MOG2 Background Subtraction](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-background-subtraction-mog2.md) - [Find blobs](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-find-blobs.md) - [Optical flow](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-optical-flow.md) - [Threshold](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-threshold.md) - [Erode](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-erode.md) - [Dilate](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-dilate.md) - [Convert CV color](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-color-convert.md) - [Combine](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/cv-combine.md) - [Get LightTrack data](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/get-light-track-data.md) - [DepthImage](https://docs.lightact.com/node-reference/node-reference/layout-nodes/computer-vision-node-category/depth-image.md) - [Math](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category.md) - [Waveform generator](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/waveform-generator.md) - [Add](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/sum.md) - [Divide](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/divide.md) - [Multiply](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/multiply.md) - [Negative](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/negative.md) - [Smooth value](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/smooth-value.md) - [Increment](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/increment.md) - [Mod](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/mod.md) - [Remap](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/float-remap.md) - [Lerp](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/float-lerp.md) - [Clamp](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/float-clamp.md) - [Trigonometry](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/float-trigonometry.md) - [Subtract](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/subtract.md) - [Generate value](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/value.md) - [Random float in range](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/rand.md) - [Pose offset](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/pose-offset.md) - [Coordinate system transform](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/coordinate-system-transform.md) - [Vector length](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/vector-length.md) - [Float round](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/float-round.md) - [Float sqrt](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/float-sqrt.md) - [Absolute value](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/absolute-value.md) - [Expression](https://docs.lightact.com/node-reference/node-reference/layout-nodes/math-node-category/expression.md) - [Logic](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category.md) - [If](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/if.md) - [Not](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/bool-invert.md) - [Equals](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/equals.md) - [Larger](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/larger.md) - [Larger or equal](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/larger-or-equal.md) - [Smaller](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/smaller.md) - [Smaller or equal](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/smaller-or-equal.md) - [In range](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/larger-or-equal-to-a-and-smaller-or-equal-to-b.md) - [Boolean logic](https://docs.lightact.com/node-reference/node-reference/layout-nodes/logic-node-category/bool-logic.md) - [Content I/O](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category.md) - [Audio](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/audio-node-category.md) - [Play audio](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/audio-node-category/play-audio.md) - [Get audio](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/audio-node-category/get-audio.md) - [Set audio](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/audio-node-category/set-audio.md) - [Render texture](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/render-to-canvas-or-object.md) - [Play Video](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/video-player.md) - [Play Notch block](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/play-notch-block.md) - [Set ndi stream](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/set-ndi-stream.md) - [Read ZED](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/read-zed.md) - [Read RealSense](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/read-real-sense.md) - [Read OAK](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/read-oak.md) - [Get texture](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/get-texture.md) - [Set texture](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/set-texture.md) - [Play TouchDesigner component](https://docs.lightact.com/node-reference/node-reference/layout-nodes/content-io-node-category/play-tox-file.md) - [Data I/O](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category.md) - [UDP](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/udp-node-category.md) - [Send UDP](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/udp-node-category/send-udp.md) - [Read UDP](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/udp-node-category/read-udp.md) - [TCP](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/tcp-node-category.md) - [Send TCP](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/tcp-node-category/send-tcp.md) - [Read TCP](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/tcp-node-category/read-tcp.md) - [OSC](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/osc-node-category.md) - [Send OSC](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/osc-node-category/send-osc.md) - [Read OSC](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/osc-node-category/read-osc.md) - [Unreal Engine](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/unreal-engine-node-category.md) - [Read UE data](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/unreal-engine-node-category/read-ue-data.md) - [Send UE data](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/unreal-engine-node-category/send-ue-data.md) - [DMX](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category.md) - [Get DMX](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/get-dmx.md) - [Set DMX](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/set-dmx.md) - [DMX by UV](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/dmx-by-uv.md) - [Get Art-Net in status](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/get-art-net-in-status.md) - [Get sACN in status](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/gets-acn-in-status.md) - [Set Art-Net in state](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/set-art-net-in-state.md) - [Set sACN in state](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/dmx-node-category/sets-acn-in-state.md) - [MIDI](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/midi-node-category.md) - [Read MIDI](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/midi-node-category/read-midi.md) - [Send MTC](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/midi-node-category/send-mtc.md) - [Read MIDI CC](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/midi-node-category/read-midicc.md) - [Read MIDI Note](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/midi-node-category/read-midi-note.md) - [Read TUIO](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/read-tuio.md) - [Read from file](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/read-from-file.md) - [Write to file](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/write-to-file.md) - [Set string](https://docs.lightact.com/node-reference/node-reference/layout-nodes/data-io-node-category/set-string.md) - [Trackers](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category.md) - [PSN](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/psn-node-category.md) - [Read PSN](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/psn-node-category/read-psn.md) - [Send PSN](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/psn-node-category/send-psn.md) - [Mo-Sys](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/mo-sys-node-category.md) - [Read MoSys](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/mo-sys-node-category/read-mo-sys.md) - [Stype](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/stype-node-category.md) - [Read Stype](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/stype-node-category/read-stype.md) - [FreeD](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/freed-node-category.md) - [Read FreeD](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/freed-node-category/read-free-d.md) - [OptiTrack](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/optitrack-node-category.md) - [Read OptiTrack](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/optitrack-node-category/read-opti-track.md) - [Read Prime](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/optitrack-node-category/read-prime-coordinates.md) - [BlackTrax](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/blacktrax-node-category.md) - [Read BlackTrax](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/blacktrax-node-category/read-rt-tr-p.md) - [NCam](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/ncam-node-category.md) - [Read Ncam](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/ncam-node-category/read-ncam.md) - [SPNet](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/spnet-node-category.md) - [Read SPNet camera](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/spnet-node-category/read-sp-net-camera.md) - [Read SPNet object](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/spnet-node-category/read-sp-net-object.md) - [Vive](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/vive-node-category.md) - [Read vive](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/vive-node-category/read-vive.md) - [Antilatency](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/antilatency-node-category.md) - [Read Antilatency](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/antilatency-node-category/read-antilatency.md) - [Read tracker](https://docs.lightact.com/node-reference/node-reference/layout-nodes/trackers-node-category/read-tracker.md) - [Array operations](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category.md) - [Viewport object by index](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/object-by-index.md) - [Mapping by index](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/mapping-by-index.md) - [Array item by index](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/array-item-by-index.md) - [Asset by index](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/asset-by-index.md) - [Device by index](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/device-by-index.md) - [Append](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/append.md) - [Size](https://docs.lightact.com/node-reference/node-reference/layout-nodes/array-operations-node-category/size.md) - [Camera](https://docs.lightact.com/node-reference/node-reference/layout-nodes/camera-node-category.md) - [Get camera properties](https://docs.lightact.com/node-reference/node-reference/layout-nodes/camera-node-category/capture-properties.md) - [Create camera properties](https://docs.lightact.com/node-reference/node-reference/layout-nodes/camera-node-category/create-capture-properties.md) - [Calculate FOV](https://docs.lightact.com/node-reference/node-reference/layout-nodes/camera-node-category/calc-fov.md) - [Set camera properties](https://docs.lightact.com/node-reference/node-reference/layout-nodes/camera-node-category/set-capture-properties.md) - [Camera offset](https://docs.lightact.com/node-reference/node-reference/layout-nodes/camera-node-category/camera-offset.md) - [Utilities](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category.md) - [Time](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/time-node-category.md) - [Get system time](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/time-node-category/get-system-time.md) - [Get timecode time](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/time-node-category/get-timecode-time.md) - [Get System Date](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/time-node-category/get-system-date.md) - [String](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/string-node-category.md) - [Split string](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/string-node-category/split-string.md) - [Substring](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/string-node-category/string-substring.md) - [LightNet](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/lightnet-node-category.md) - [On LightSync session join](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/lightnet-node-category/on-light-sync-session-join.md) - [On LightSync session leave](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/lightnet-node-category/on-light-sync-session-leave.md) - [On backup to primary](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/lightnet-node-category/on-backup-to-primary.md) - [On backup to secondary](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/lightnet-node-category/on-backup-to-secondary.md) - [Application tick](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/application-tick.md) - [Write to log](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/write-to-log.md) - [Print to console](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/print-to-console.md) - [Convert](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/converter.md) - [Explode](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/explode.md) - [Merge](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/merge.md) - [Float to vec2](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/float-to-vec2.md) - [Float to vec3](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/float-to-vec3.md) - [To resolution](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/integer-to-resolution.md) - [Get data](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/get-object-data.md) - [Texture resolution](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/texture-resolution.md) - [Set data](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/set-object-data.md) - [Set object transform](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/set-object-transform.md) - [Get object transform](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/get-object-transform.md) - [Get layer data](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/get-layer-data.md) - [Get name](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/object-name.md) - [Fade in](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/fade-in.md) - [Fade out](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/fade-out.md) - [JSON Pack](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/json-pack.md) - [JSON Unpack](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/json-unpack.md) - [Get section](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/get-section.md) - [Get marker](https://docs.lightact.com/node-reference/node-reference/layout-nodes/utilities-node-category/get-marker.md) - [Miscellaneous](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category.md) - [Launch NDisplay](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/launch-n-display.md) - [Kill NDisplay](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/kill-n-display.md) - [Save project file](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/save-project.md) - [Open project file](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/open-project.md) - [Run .bat file](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/run-bat-file.md) - [Set video output state](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/enable-or-disable-video-output.md) - [Get launch argument](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/get-launch-parameter.md) - [Get performance](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/get-performance.md) - [Trigger volume](https://docs.lightact.com/node-reference/node-reference/layout-nodes/miscellaneous-node-category/trigger-volume.md) - [Projection](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category.md) - [AutoBlend](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category/autoblend.md) - [Run autoblend](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category/run-autoblend.md) - [Calibrate Iris camera](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category/calibrate-iris-camera.md) - [Run Iris calibration](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category/run-iris-calibration.md) - [Send PJLink command](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category/send-pj-link-command.md) - [Projected points](https://docs.lightact.com/node-reference/node-reference/layout-nodes/projection-node-category/projected-points.md) - [Device nodes](https://docs.lightact.com/node-reference/node-reference/device-nodes.md) - [Content I/O](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category.md) - [Video](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category.md) - [NDI](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/ndi-node-category.md) - [NDI receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/ndi-node-category/ndi-receiver-device.md) - [NDI sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/ndi-node-category/ndi-sender-device.md) - [SPOUT](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/spout-node-category.md) - [Spout receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/spout-node-category/spout-receiver-device.md) - [Spout sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/spout-node-category/spout-sender-device.md) - [Deltacast](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/deltacast-node-category.md) - [Deltacast receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/deltacast-node-category/deltacast-device.md) - [Deltacast sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/deltacast-node-category/deltacast-sender-device.md) - [Blackmagic](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/blackmagic-node-category.md) - [Blackmagic receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/blackmagic-node-category/blackmagic-device.md) - [DirectShow capture](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/directshow-capture-node-category.md) - [DirectShow capture](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/video-node-category/directshow-capture-node-category/ds-capture-device.md) - [Audio](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/audio-node-category.md) - [Audio output](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/audio-node-category/audio-sender-device.md) - [Audio input](https://docs.lightact.com/node-reference/node-reference/device-nodes/content-io-node-category/audio-node-category/audio-receiver-device.md) - [Data I/O](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category.md) - [UDP](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/udp-node-category.md) - [UDP sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/udp-node-category/udp-sender-device.md) - [UDP receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/udp-node-category/udp-receiver-device.md) - [TCP](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/tcp-node-category.md) - [TCP sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/tcp-node-category/tcp-sender-device.md) - [TCP receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/tcp-node-category/tcp-receiver-device.md) - [TUIO](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/tuio-node-category.md) - [TUIO receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/tuio-node-category/tuio-receiver-device.md) - [OSC](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/osc-node-category.md) - [OSC sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/osc-node-category/osc-sender-device.md) - [OSC receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/osc-node-category/osc-receiver-device.md) - [Unreal Engine](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/unreal-engine-node-category.md) - [Texture share](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/unreal-engine-node-category/texture-share-receiver-device.md) - [UE data sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/unreal-engine-node-category/ue-data-sender-node.md) - [UE data receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/unreal-engine-node-category/ue-data-receiver-node.md) - [MIDI](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/midi-node-category.md) - [MIDI receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/midi-node-category/midi-receiver-device.md) - [MIDI sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/midi-node-category/midi-sender-device.md) - [Iris camera](https://docs.lightact.com/node-reference/node-reference/device-nodes/data-io-node-category/iris-camera-device.md) - [Trackers](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category.md) - [PSN](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/psn-node-category.md) - [PSN receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/psn-node-category/psn-receiver-device.md) - [PSN sender](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/psn-node-category/psn-sender-device.md) - [Mo-Sys](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/mo-sys-node-category.md) - [MoSys receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/mo-sys-node-category/mo-sys-receiver-device.md) - [Stype](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/stype-node-category.md) - [Stype receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/stype-node-category/stype-receiver-device.md) - [FreeD](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/freed-node-category.md) - [FreeD receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/freed-node-category/free-d-receiver-device.md) - [OptiTrack](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/optitrack-node-category.md) - [OptiTrack data receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/optitrack-node-category/opti-track-receiver-device.md) - [OptiTrack camera receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/optitrack-node-category/prime-camera-receiver-device.md) - [BlackTrax](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/blacktrax-node-category.md) - [BlackTrax receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/blacktrax-node-category/rt-tr-p-receiver-device.md) - [NCam](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/ncam-node-category.md) - [Ncam receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/ncam-node-category/ncam-receiver-device.md) - [SPNet](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/spnet-node-category.md) - [SPNet receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/spnet-node-category/stage-precision-receiver-device.md) - [Vive](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/vive-node-category.md) - [Vive device](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/vive-node-category/vive-device.md) - [ZED](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/zed-node-category.md) - [ZED receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/zed-node-category/zed-receiver-device.md) - [RealSense](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/realsense-node-category.md) - [RealSense receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/realsense-node-category/real-sense-receiver-device.md) - [OAK](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/oak-node-category.md) - [OAK receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/oak-node-category/oak-receiver-device.md) - [SICK](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/sick-node-category.md) - [SICK Visionary camera receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/sick-node-category/sick-visionary-receiver-device.md) - [Antilatency](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/antilatency-node-category.md) - [Antilatency receiver](https://docs.lightact.com/node-reference/node-reference/device-nodes/trackers-node-category/antilatency-node-category/antilatency-receiver-device.md) - [Playing video files](https://docs.lightact.com/video-playback/playing-video-files.md) - [Frame buffering](https://docs.lightact.com/video-playback/frame-buffering.md) - [Proxy video files](https://docs.lightact.com/video-playback/proxy-video-files.md) - [LightAct Hardware video playback performance](https://docs.lightact.com/video-playback/video-playback-performance.md) - [reActor v3](https://docs.lightact.com/video-playback/video-playback-performance/reactor-v3.md) - [Double 2](https://docs.lightact.com/video-playback/video-playback-performance/double-2.md) - [Video playback troubleshooting](https://docs.lightact.com/video-playback/video-playback-troubleshooting.md) - [Overview](https://docs.lightact.com/real-time-content-playback/notch.md) - [Notch](https://docs.lightact.com/real-time-content-playback/notch-1.md) - [TouchDesigner](https://docs.lightact.com/real-time-content-playback/touchdesigner.md) - [Unreal Engine](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview.md) - [Required Unreal Engine Plugins](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins.md) - [Installing LightAct Plugin](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/installing-lightact-plugin.md) - [Setting up the Plugin](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin.md) - [LightAct Runtime Actor](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-runtime-actor.md) - [LightAct Custom Time Step](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-custom-time-step.md) - [LightAct Timecode](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-timecode.md) - [UnrealLink](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreallink.md) - [Texture Sharing](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing.md) - [Thrower2UCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/thrower2ucam.md) - [Projector2UCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/projector2ucam.md) - [ViewportUCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/viewportucam.md) - [Unreal Engine Integration Troubleshooting](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreal-engine-integration-troubleshooting.md) - [Texture Sharing Troubleshooting](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreal-engine-integration-troubleshooting/texture-sharing-troubleshooting.md): If you cannot get Texture Sharing to work on your computer, please follow this guide. It will allow give you more details into what might be the problem. - [Content mapping overview](https://docs.lightact.com/content-mapping/content-mapping-overview.md) - [Canvas Maps](https://docs.lightact.com/content-mapping/canvas-mapping.md) - [Throwers](https://docs.lightact.com/content-mapping/throwers.md) - [Output Setup Overview](https://docs.lightact.com/output-setup/output-setup-overview.md) - [Output Maps](https://docs.lightact.com/output-setup/output-maps.md) - [Output management](https://docs.lightact.com/output-setup/output-management.md) - [EDID Management in LightAct](https://docs.lightact.com/output-setup/output-management/edid-management-in-lightact.md) - [EDID Management with Nvidia Control Panel](https://docs.lightact.com/output-setup/output-management/edid-management-with-nvidia-control-panel.md) - [Set up Mosaic](https://docs.lightact.com/output-setup/output-management/set-up-mosaic.md) - [Modify or Disable Mosaic](https://docs.lightact.com/output-setup/output-management/modify-or-disable-mosaic.md) - [Multiple GPUs](https://docs.lightact.com/output-setup/output-management/multiple-gpus.md) - [Primary Display](https://docs.lightact.com/output-setup/output-management/multiple-gpus/primary-display.md) - [Workflow](https://docs.lightact.com/output-setup/output-management/multiple-gpus/workflow.md) - [GPU Troubleshooting](https://docs.lightact.com/output-setup/output-management/gpu-management-troubleshooting.md) - [Projection Mapping](https://docs.lightact.com/projection-mapping/projection-mapping.md) - [Projection Study](https://docs.lightact.com/projection-mapping/projection-study.md) - [2D Projection Mapping Workflow](https://docs.lightact.com/projection-mapping/2d-projection-mapping-workflow.md) - [3D Projection Mapping Workflow](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow.md) - [3DCal](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow/3dcal.md) - [AutoBlend](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow/autoblend.md) - [Iris](https://docs.lightact.com/projection-mapping/iris.md) - [Setting up Iris Device Node](https://docs.lightact.com/projection-mapping/iris/setting-up-iris-device-node.md): How to set up Iris device node in Devices window - [Adjusting Focus](https://docs.lightact.com/projection-mapping/iris/adjusting-focus.md) - [Adding and manually calibrating Iris camera](https://docs.lightact.com/projection-mapping/iris/adding-and-calibrating-iris-camera.md): Adding an Iris camera to the viewport and calibrating it with a manual approach. - [Calibrating OptiTrack cameras with active or passive markers](https://docs.lightact.com/projection-mapping/iris/calibrating-optitrack-cameras-with-active-or-passive-markers.md) - [Calibrating projectors using Iris](https://docs.lightact.com/projection-mapping/iris/calibrating-projectors-using-iris.md) - [IrisVirtual](https://docs.lightact.com/projection-mapping/iris/irisvirtual.md): Evaluate your planned Iris setup before making the purchase. - [Iris Troubleshooting](https://docs.lightact.com/projection-mapping/iris/iris-troubleshooting.md) - [DMX Overview](https://docs.lightact.com/dmx/dmx-overview.md) - [Sending DMX](https://docs.lightact.com/dmx/dmx-out.md) - [Fixture Editor](https://docs.lightact.com/dmx/dmx-out/fixture-editor.md) - [Output to DMX Fixture](https://docs.lightact.com/dmx/dmx-out/output-to-dmx-fixture.md) - [Set DMX in Layer Layouts](https://docs.lightact.com/dmx/dmx-out/set-dmx-in-layer-layouts.md) - [DMX by UV](https://docs.lightact.com/dmx/dmx-out/dmx-by-uv.md) - [Receiving DMX](https://docs.lightact.com/dmx/dmx-in.md) - [Controlling Layers with DMX](https://docs.lightact.com/dmx/dmx-in/adjust-layer-variables-with-dmx.md) - [Index manager](https://docs.lightact.com/dmx/dmx-in/index-manager.md) - [Controlling Timelines with DMX](https://docs.lightact.com/dmx/dmx-in/controlling-timelines-with-dmx.md) - [Master DMX Control](https://docs.lightact.com/dmx/dmx-in/control-by-dmx.md) - [Get DMX in Layer Layouts](https://docs.lightact.com/dmx/dmx-in/get-dmx-in-layer-layouts.md) - [Sending OSC](https://docs.lightact.com/osc-and-midi/sending-osc.md): OSC stands for open sound protocol and is often used in live-event and broadcast industries to transmit various values in high framerates. - [Receiving OSC](https://docs.lightact.com/osc-and-midi/receiving-osc.md) - [Controlling Layers with OSC](https://docs.lightact.com/osc-and-midi/receiving-osc/oscin.md) - [Master control and Cue triggering with OSC](https://docs.lightact.com/osc-and-midi/receiving-osc/master-control-and-cue-triggering-with-osc.md) - [MIDI](https://docs.lightact.com/osc-and-midi/midi.md) - [Camera and object tracking](https://docs.lightact.com/integrations/camera-and-object-tracking.md) - [Tracking Visualizer](https://docs.lightact.com/integrations/camera-and-object-tracking/tracking-visualizer.md) - [CalTrack](https://docs.lightact.com/integrations/camera-and-object-tracking/caltrack.md) - [Node-based Tracking Workflows](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows.md) - [Stype](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/stype.md) - [Mo-Sys](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/mo-sys.md) - [FreeD](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/freed.md) - [Ncam](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/ncam.md) - [SPNet](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/spnet.md) - [PSN](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/psn.md) - [BlackTrax](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/blacktrax.md) - [OptiTrack (NatNet)](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/optitrack.md) - [Vive](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/vive.md) - [Antilatency](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/antilatency.md) - [Network](https://docs.lightact.com/integrations/network.md) - [TCP & UDP](https://docs.lightact.com/integrations/network/tcp-and-udp.md): In this page, we will go through sending and receiving TCP & UDP - [TUIO](https://docs.lightact.com/integrations/network/tuio.md): TUIO is an OSC-based protocol commonly used to transmit data from touch user interfaces. - [Audio](https://docs.lightact.com/integrations/audio.md): Audio playback and streaming in LightAct - [Content IO](https://docs.lightact.com/integrations/content-io.md) - [Deltacast Setup](https://docs.lightact.com/integrations/content-io/deltacast-setup.md): This page explains how to install DELTACAST drivers, configure the card, and use it in LightAct. - [Deltacast FLEX Management](https://docs.lightact.com/integrations/content-io/deltacast-setup/flex-management.md) - [Deltacast FAQ and Troubleshooting](https://docs.lightact.com/integrations/content-io/deltacast-setup/deltacast-faq-and-troubleshooting.md) - [RealSense](https://docs.lightact.com/integrations/content-io/realsense.md) - [10-Bit Displays](https://docs.lightact.com/integrations/10-bit-displays.md) - [LightTrack](https://docs.lightact.com/lighttrack/lighttrack.md) - [SICK Camera Setup](https://docs.lightact.com/lighttrack/lighttrack/sick-camera-setup.md): This guide explains how to connect and physically install SICK Visionary-T Mini cameras for use with LightTrack. - [SICK LightTrack Setup](https://docs.lightact.com/lighttrack/lighttrack/sick-lighttrack-setup.md): This guide explains how to configure SICK Visionary-T cameras for LightTrack. - [LightNet overview](https://docs.lightact.com/lightnet/lightnet-overview.md): LightAct's multi-server functionality - [LightNet basics](https://docs.lightact.com/lightnet/lightnet-basics.md) - [Network setup](https://docs.lightact.com/lightnet/network-setup.md) - [Finding LightAct Machines](https://docs.lightact.com/lightnet/lightnet-clusters.md): Creating and managing LightNet clusters - [Establish LightNet Cluster](https://docs.lightact.com/lightnet/establish-lightnet-cluster.md) - [LightSync connection](https://docs.lightact.com/lightnet/lightsync-connection.md) - [Server workload distribution](https://docs.lightact.com/lightnet/server-workload-distribution.md) - [Asset management in LightNet](https://docs.lightact.com/lightnet/asset-management-in-lightnet.md) - [WebUI Setup](https://docs.lightact.com/miscellaneous/webui-setup.md) - [Launching LightAct with Arguments](https://docs.lightact.com/miscellaneous/launching-lightact-with-arguments.md) - [Licensing Overview](https://docs.lightact.com/licensing/licensing-overview.md) - [Adding or updating a License](https://docs.lightact.com/licensing/adding-or-updating-a-license.md) - [Applying a License](https://docs.lightact.com/licensing/applying-a-license.md) - [Transferring a License](https://docs.lightact.com/licensing/transferring-a-license.md) - [Getting your hardware ready to run LightAct](https://docs.lightact.com/preparing-your-hardware-for-lightact/getting-your-hardware-ready-to-run-lightact.md) - [Setting up your computer](https://docs.lightact.com/preparing-your-hardware-for-lightact/setting-up-your-computer.md) - [Testing your computer](https://docs.lightact.com/preparing-your-hardware-for-lightact/testing-your-computer.md) - [Testing video playback](https://docs.lightact.com/preparing-your-hardware-for-lightact/testing-video-playback.md) - [Troubleshooting LightSync](https://docs.lightact.com/preparing-your-hardware-for-lightact/troubleshooting-lightsync.md): This guide provides a structured approach to troubleshooting sync issues between multiple servers in a LightSync session. - [DisplayPort - HDMI converters](https://docs.lightact.com/preparing-your-hardware-for-lightact/displayport-hdmi-converters.md): If it is required to convert DisplayPort outputs into HDMI outputs - [How are Changelogs generated](https://docs.lightact.com/release-changelogs/how-are-changelogs-generated.md) - [LightAct 4.17](https://docs.lightact.com/release-changelogs/lightact-4.17.md) - [LightAct 4.17.B2](https://docs.lightact.com/release-changelogs/lightact-4.17/lightact-4.17.b2.md) - [LightAct 4.17.B1](https://docs.lightact.com/release-changelogs/lightact-4.17/lightact-4.17.b1.md) - [LightAct 4.16](https://docs.lightact.com/release-changelogs/lightact-4.16.md) - [LightAct 4.16.4](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.4.md) - [LightAct 4.16.3](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.3.md) - [LightAct 4.16.2](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.2.md) - [LightAct 4.16.1](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.1.md) - [LightAct 4.16.0](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.0.md) - [LightAct 4.16.RC1](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.rc1.md) - [LightAct 4.16.B1](https://docs.lightact.com/release-changelogs/lightact-4.16/lightact-4.16.b1.md) - [LightAct 4.15](https://docs.lightact.com/release-changelogs/lightact-4.15.md) - [LightAct 4.15.2](https://docs.lightact.com/release-changelogs/lightact-4.15/lightact-4.15.2.md) - [LightAct 4.15.1](https://docs.lightact.com/release-changelogs/lightact-4.15/lightact-4.15.1.md) - [LightAct 4.15.0](https://docs.lightact.com/release-changelogs/lightact-4.15/lightact-4.15.0.md) - [LightAct 4.15.B1](https://docs.lightact.com/release-changelogs/lightact-4.15/lightact-4.15.b1.md) - [LightAct 4.14](https://docs.lightact.com/release-changelogs/lightact-4.14.md) - [LightAct 4.14.1](https://docs.lightact.com/release-changelogs/lightact-4.14/lightact-4.14.1.md) - [LightAct 4.14.0](https://docs.lightact.com/release-changelogs/lightact-4.14/lightact-4.14.0.md) - [LightAct 4.14.RC2](https://docs.lightact.com/release-changelogs/lightact-4.14/lightact-4.14.rc2.md) - [LightAct 4.14.RC1](https://docs.lightact.com/release-changelogs/lightact-4.14/lightact-4.14.rc1.md) - [LightAct 4.14.B1](https://docs.lightact.com/release-changelogs/lightact-4.14/lightact-4.14.b1.md) - [LightAct 4.13](https://docs.lightact.com/release-changelogs/lightact-4.13.md) - [LightAct 4.13.4](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.4.md) - [LightAct 4.13.3](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.3.md) - [LightAct 4.13.2](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.2.md) - [LightAct 4.13.1](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.1.md) - [LightAct 4.13.0](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.0.md) - [LightAct 4.13 RC1](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13-rc1.md) - [LightAct 4.13 Beta 2](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.b2.md) - [LightAct 4.13 Beta 1](https://docs.lightact.com/release-changelogs/lightact-4.13/lightact-4.13.b1.md) - [Changelogs before 4.13](https://docs.lightact.com/release-changelogs/changelogs-before-4.13.md)