# Soulslike Framework Docs ## Soulslike Framework Docs - [Welcome to Soulslike Framework!](https://soulslike-framework.isik.vip/readme.md) - [RigVM Packaging Issue Related to Struct Conflicts](https://soulslike-framework.isik.vip/updates/rigvm-packaging-issue-related-to-struct-conflicts.md): Date of publication: 23 July 2026 - [About the Framework](https://soulslike-framework.isik.vip/framework-overview/about-the-framework.md) - [Features & Systems](https://soulslike-framework.isik.vip/framework-overview/features-and-systems.md) - [Before Purchasing](https://soulslike-framework.isik.vip/framework-overview/before-purchasing.md) - [Personal Assistance](https://soulslike-framework.isik.vip/framework-overview/personal-assistance.md) - [Setting up Animations](https://soulslike-framework.isik.vip/getting-started/quickstart.md) - [Setup Locomotion Blendspaces](https://soulslike-framework.isik.vip/getting-started/quickstart/setup-locomotion-blendspaces.md) - [Setup Custom Montages](https://soulslike-framework.isik.vip/getting-started/quickstart/setup-custom-montages.md) - [Using the Utility Tools](https://soulslike-framework.isik.vip/getting-started/quickstart-1.md) - [Easy Setup Tool](https://soulslike-framework.isik.vip/getting-started/quickstart-1/easy-setup-tool.md) - [Asset Creators](https://soulslike-framework.isik.vip/getting-started/quickstart-1/asset-creators.md) - [Asset Browsers](https://soulslike-framework.isik.vip/getting-started/quickstart-1/asset-browsers.md) - [Actor Tags](https://soulslike-framework.isik.vip/getting-started/actor-tags.md) - [Finding References](https://soulslike-framework.isik.vip/getting-started/finding-references.md) - [Using a Custom Character](https://soulslike-framework.isik.vip/workflow/using-a-custom-character.md) - [Creating & Editing Actions](https://soulslike-framework.isik.vip/workflow/editor.md) - [Creating & Editing Stats/Attributes](https://soulslike-framework.isik.vip/workflow/editor-1.md) - [Creating & Editing Status Effects](https://soulslike-framework.isik.vip/workflow/creating-and-editing-status-effects.md) - [Creating & Editing Buffs](https://soulslike-framework.isik.vip/workflow/creating-and-editing-buffs.md) - [Creating & Editing Items](https://soulslike-framework.isik.vip/workflow/creating-and-editing-items.md) - [Creating & Editing Weapons](https://soulslike-framework.isik.vip/workflow/creating-and-editing-items/creating-and-editing-weapons.md) - [Creating an Enemy](https://soulslike-framework.isik.vip/workflow/creating-an-enemy.md) - [Creating Cinematics](https://soulslike-framework.isik.vip/workflow/creating-cinematics.md) - [Damaging & Combo's](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos.md) - [Register Attack Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/register-attack-notify.md): ANS\_RegisterAttack - [Weapon Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/weapon-trace-notify.md): ANS\_WeaponTrace - [AI Weapon Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/weapon-trace-notify/ai-weapon-trace-notify.md): ANS\_AI\_WeaponTrace - [Fist Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/fist-trace-notify.md): ANS\_FistTrace - [AI Fist Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/fist-trace-notify/ai-fist-trace-notify.md): ANS\_AI\_FistTrace - [Area of Effect Damage Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/area-of-effect-damage-notify.md): AN\_AoeDamage - [Spawn Projectile Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/spawn-projectile-notify.md): AN\_SpawnProjectile - [AI Spawn Projectile Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/spawn-projectile-notify/ai-spawn-projectile-notify.md): AN\_AI\_SpawnProjectile - [Defensive](https://soulslike-framework.isik.vip/animation-notifies/defensive.md) - [Try Guard Notify](https://soulslike-framework.isik.vip/animation-notifies/defensive/try-guard-notify.md): AN\_TryGuard - [Hyper Armor Notify](https://soulslike-framework.isik.vip/animation-notifies/defensive/hyper-armor-notify.md): ANS\_HyperArmor - [Invincibility Frame Notify](https://soulslike-framework.isik.vip/animation-notifies/defensive/invincibility-frame-notify.md): ANS\_InvincibilityFrame - [Feedback](https://soulslike-framework.isik.vip/animation-notifies/feedback.md) - [Weapon Trail Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/weapon-trail-notify.md): ANS\_Trail - [AI Weapon Trail Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/weapon-trail-notify/ai-weapon-trail-notify.md): ANS\_AI\_Trail - [Camera Shake Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/camera-shake-notify.md): AN\_CameraShake - [World Camera Shake Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/camera-shake-notify/world-camera-shake-notify.md): AN\_CameraShake - [Launch Field Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/launch-field-notify.md): AN\_LaunchField - [Chaos Field Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/chaos-field-notify.md): ANS\_ToggleChaosField - [Footstep Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/footstep-notify.md): AN\_FootstepTrace - [Miscellaneous](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous.md) - [Input Buffer Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/input-buffer-notify.md): ANS\_InputBuffer - [Interrupt Montage Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/interrupt-montage-notify.md): AN\_InterruptMontage - [Camera Sequence Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/camera-sequence-notify.md): AN\_PlayCameraSequence - [Set Movement Mode Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/set-movement-mode-notify.md): AN\_SetMovementMode - [AI State Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/ai-state-notify.md): AN\_SetAiState - [AI Rotate Towards Target Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/ai-rotate-towards-target-notify.md): ANS\_AI\_RotateTowardsTarget - [Adjust Stat Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/adjust-stat-notify.md): AN\_AdjustStat - [Player Specific Components](https://soulslike-framework.isik.vip/components-managers/player-specific-components.md) - [Input Buffer](https://soulslike-framework.isik.vip/components-managers/player-specific-components/input-buffer.md) - [Action Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/action-manager.md) - [Combat Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/combat-manager.md) - [Interaction Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/interaction-manager.md) - [Inventory Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/inventory-manager.md) - [Equipment Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/equipment-manager.md) - [Ladder Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/ladder-manager.md) - [Progress Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/progress-manager.md) - [Save/Load Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/save-load-manager.md) - [Radar & Radar Element Components](https://soulslike-framework.isik.vip/components-managers/player-specific-components/radar-and-radar-element-components.md) - [Central Debug Component](https://soulslike-framework.isik.vip/components-managers/player-specific-components/central-debug-component.md) - [Shared Components](https://soulslike-framework.isik.vip/components-managers/shared-components.md) - [Stat/Attribute Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/stat-attribute-manager.md) - [Status Effect Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/status-effect-manager.md) - [Weapon Collision Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/weapon-collision-manager.md) - [Buff Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/buff-manager.md) - [Loot Drop Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/loot-drop-manager.md) - [AI-Only Components](https://soulslike-framework.isik.vip/components-managers/ai-only-components.md) - [AI Interaction Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-interaction-manager.md) - [AI Behavior Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-behavior-manager.md) - [AI Combat Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-combat-manager.md) - [AI Boss Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-boss-manager.md) - [Using Motion Warping](https://soulslike-framework.isik.vip/extending-functionality/using-motion-warping.md) - [Custom Saving/Loading](https://soulslike-framework.isik.vip/extending-functionality/custom-saving-loading.md) - [Adding New Settings](https://soulslike-framework.isik.vip/extending-functionality/adding-new-settings.md) - [Extending Weapon Animsets](https://soulslike-framework.isik.vip/extending-functionality/extending-weapon-animsets.md) - [Weapon Specific Impact Sounds](https://soulslike-framework.isik.vip/extending-functionality/weapon-specific-impact-sounds.md) - [Resetting Enemies After Resting](https://soulslike-framework.isik.vip/extending-functionality/resetting-enemies-after-resting.md)